Work your way
With new tools for your day-to-day
Add the tech shaping the future of VFX to your compositing toolkit. Take back creative control while meeting the demands of modern productions, whether you're creating high-fidelity 3D renders with Splats, matte painting for in-camera or high-end VFX, or sharing your vision during review.
Read the release notesAdd another dimension to your shots, with the full power of Gaussian Splats, native to Nuke’s 3D system. Ingest and manipulate Splats with Field nodes and experimental LABs nodes, seamlessly integrate into your scene with relighting, work with animated Splats, and output them in the format you need.
Learn moreIntegrate Gaussian Splats seamlessly into your scene, with new volumetric-based relighting techniques via the SplatRender node — no positions or normals data needed.
Learn moreIngest animated Splats into the USD-based 3D system. Use the new GeoSequencer node to load sequence-based SPLAT, PLY, and USD files, for easier integration of animated splats into your 3D workspace.
Learn moreManipulate your Splat sequences and output them in the format required for use in your wider pipeline, with support for exporting Splats using .ply, .splat, and .spz added to the GeoExport node.
Learn moreThe culmination of your feedback is here, in the 3D system made for Nuke artists. Experience the production-ready 3D environment that takes your compositing to a new level of scale and creative control, with workflows that are intuitive for anyone used to the Nuke way of working.
With new tools for your day-to-day
The benefits of USD, intuitive for artists
Create projections and matte paintings with greater performance when bringing in complex, detailed scenes. Plus new tools such as Sticky Projections, snapping and constraints, and much more.
Learn moreMatch real-world conditions with new tools designed to mirror on-set lighting workflows. Refine your lighting techniques with new and improved nodes, controls, and customization options.
Learn moreOutput renders directly from your delegate of choice and preview your scene using the same renderer as the rest of the pipeline. Hydra 2.0 support reduces back-and-forth between comp and other teams.
Learn moreReduce memory usage when working with large animated scenes with updates to import and export workflows. Working in the 3D viewer is faster and more intuitive with UI improvements such as quick access updates to the toolbar.
Learn moreExport just your Nuke changes for fully non-destructive USD roundtripping with other departments, with updates to GeoExport. Plus export just the parts you need to with the new GeoBreakLayer node.
Learn moreMove through the timeline to automatically generate sequence-aware Contact Sheets, with no need for time-consuming manual setup. Updates include per-sequence Contact Sheets and HUD options. Plus with dedicated viewing modes you can instantly convert visible tracks into cells and compare shots in place.
Learn moreCompare shot versions in the Viewer directly from the timeline, without disrupting dailies or rebuilding edits with Version Compare mode in Nuke Studio, Hiero, and HieroPlayer.
Learn moreThe overhauled annotations system in Nuke 17 makes communicating feedback much easier. The Shapes tool is the latest addition — create cleaner, more precise annotations without freehand drawing.
Learn moreEnhance preview image fidelity, with no performance hit, using Bilinear filtering. Plus use Monitor Out interactive mode to preserve preview image quality when rearranging your workspace while sharing.
Learn moreClose the feedback loop. Review cycles are faster, clearer, and much more efficient thanks to the overhauled annotation system. Updates such as a new Shapes tool, a wider range of more responsive drawing tools, and a dedicated comments panel, enhance collaboration and creative communication.
See all updatesMore precise annotations, no freehand needed
More natural and expressive drawing
Feedback panel that keeps everyone in sync
Nuke 17’s core image processing system enables you to work at scale. With up to 98x faster upscaling on the GPU, up to 1.88x faster deep composite rendering, support for NotchLC, ACES 2.0, and more.
BigCat helps you harness larger datasets to train more generalized, reusable models to solve problems on a larger scale across hundreds of shots.
The Variable system improves pipeline connections with a production-ready framework. Including Variables tab UI improvements, support for Python Callbacks, API integration, and more.
Learn moreControl which channels in an EXR are loaded into the Nuke channel system, and avoid reaching Nuke’s upper channel limit, with simple expression-based channel filters.
Learn moreReduced friction between departments and tools. With support for BMD Raw 5.1, Apple ProRes RAW, ARRI Image SDK 9.0.1 and ARRI MXF 4.4.10. Plus USD version 25.09, VFX RP 2025, and more.
Learn moreSmartRoto is the new Nuke plugin that helps automate rotoscoping across sequences based on your input.
Learn moreCheck out the tech specs to find out more about Nuke’s supported operating systems and hardware requirements.
See the specsRead the release notes to see a full list of the updates and changes in Nuke 17.1.
Read the notes