New technologies, new tools, new techniques

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Gaussian Splats 3D system Review & annotations Machine learning Speed & scale Pipeline & platform
Nuke 17

Add the tech shaping the future of VFX to your compositing toolkit. Take back creative control while meeting the demands of modern productions, whether you're creating high-fidelity 3D renders with Splats, matte painting for in-camera or high-end VFX, or sharing your vision during review.

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See the full list of features and updates

Gaussian Splats

Native Splats

Add another dimension to your shots, with the full power of Gaussian Splats, native to Nuke’s 3D system. Ingest and manipulate Splats with Field nodes and experimental LABs nodes, seamlessly integrate into your scene with relighting, work with animated Splats, and output them in the format you need.

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Splats relighting

Integrate Gaussian Splats seamlessly into your scene, with new volumetric-based relighting techniques via the SplatRender node — no positions or normals data needed.

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Animated Splats

Ingest animated Splats into the USD-based 3D system. Use the new GeoSequencer node to load sequence-based SPLAT, PLY, and USD files, for easier integration of animated splats into your 3D workspace.

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Export

Manipulate your Splat sequences and output them in the format required for use in your wider pipeline, with support for exporting Splats using .ply, .splat, and .spz added to the GeoExport node.  

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The 3D system

The modernized 3D system

The culmination of your feedback is here, in the 3D system made for Nuke artists. Experience the production-ready 3D environment that takes your compositing to a new level of scale and creative control, with workflows that are intuitive for anyone used to the Nuke way of working.

Core node improvements

Work your way

With new tools for your day-to-day

Core node improvements

USD, but Nuke

The benefits of USD, intuitive for artists

Projections

Create projections and matte paintings with greater performance when bringing in complex, detailed scenes. Plus new tools such as Sticky Projections, snapping and constraints, and much more.

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Lighting

Match real-world conditions with new tools designed to mirror on-set lighting workflows. Refine your lighting techniques with new and improved nodes, controls, and customization options.

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Rendering power

Output renders directly from your delegate of choice and preview your scene using the same renderer as the rest of the pipeline. Hydra 2.0 support reduces back-and-forth between comp and other teams.

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Faster 3D workflows

Reduce memory usage when working with large animated scenes with updates to import and export workflows. Working in the 3D viewer is faster and more intuitive with UI improvements such as quick access updates to the toolbar.

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Non-destructive roundtripping

Export just your Nuke changes for fully non-destructive USD roundtripping with other departments, with updates to GeoExport. Plus export just the parts you need to with the new GeoBreakLayer node.

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See all updates to the 3D system

Review

Sequence-aware Contact Sheet

Move through the timeline to automatically generate sequence-aware Contact Sheets, with no need for time-consuming manual setup. Updates include per-sequence Contact Sheets and HUD options. Plus with dedicated viewing modes you can instantly convert visible tracks into cells and compare shots in place.

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Compare from the timeline

Compare shot versions in the Viewer directly from the timeline, without disrupting dailies or rebuilding edits with Version Compare mode in Nuke Studio, Hiero, and HieroPlayer. 

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Precise feedback

The overhauled annotations system in Nuke 17 makes communicating feedback much easier. The Shapes tool is the latest addition — create cleaner, more precise annotations without freehand drawing.

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Superior image fidelity

Enhance preview image fidelity, with no performance hit, using Bilinear filtering. Plus use Monitor Out interactive mode to preserve preview image quality when rearranging your workspace while sharing.

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Overhauled annotations

Close the feedback loop. Review cycles are faster, clearer, and much more efficient thanks to the overhauled annotation system. Updates such as a new Shapes tool, a wider range of more responsive drawing tools, and a dedicated comments panel, enhance collaboration and creative communication.

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Shapes tools

More precise annotations, no freehand needed

Artistic brushes

More natural and expressive drawing

Annotations panel

Feedback panel that keeps everyone in sync

Speed & scale

Core Nuke improvements

Nuke 17’s core image processing system enables you to work at scale. With up to 98x faster upscaling on the GPU, up to 1.88x faster deep composite rendering, support for NotchLC, ACES 2.0, and more.


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Machine learning at scale

BigCat helps you harness larger datasets to train more generalized, reusable models to solve problems on a larger scale across hundreds of shots.


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Pipeline & platform

Variables unlocked

The Variable system improves pipeline connections with a production-ready framework. Including Variables tab UI improvements, support for Python Callbacks, API integration, and more.

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EXR channel control

Control which channels in an EXR are loaded into the Nuke channel system, and avoid reaching Nuke’s upper channel limit, with simple expression-based channel filters. 

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The latest platforms

Reduced friction between departments and tools. With support for BMD Raw 5.1, Apple ProRes RAW, ARRI Image SDK 9.0.1 and ARRI MXF 4.4.10. Plus USD version 25.09, VFX RP 2025, and more.

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Further reading

Up to 4x faster roto

SmartRoto is the new Nuke plugin that helps automate rotoscoping across sequences based on your input.

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Tech specs

Check out the tech specs to find out more about Nuke’s supported operating systems and hardware requirements.

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Release notes

Read the release notes to see a full list of the updates and changes in Nuke 17.1.

Read the notes

Explore Nuke 17.1