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Modernized 3D UX

Quickly and easily move geometry in Nuke’s 3D space with the improved 3D user experience. Nuke 13.1 sees upgrades to the 3D transform handles, improved controls for the 3D pivot point, and the ability to manipulate geometry in object, world or screen space, making it effortless to place geometry where you want it inside Nuke. We’ve also added a choice of hotkeys based on various DCC standards and a new toolbar for selecting the geometry transformation tool, making it easier to move between Nuke and your DCC of choice without interrupting your workflow.

Connecting NukeX and Unreal [Beta]

Accelerate your pipeline with the UnrealReader node and quickly get image data, utility passes, and sync cameras from Unreal in NukeX. Combining the speed and efficiency of real-time rendering with the flexibility of Nuke’s node graph, the Unreal Reader gives artists the control to request the data they need. The live link makes it easy for artists to see the latest Unreal changes directly in their Nuke script. Whether you’re doing previs, virtual production, or final pixel rendering, the UnrealReader node ensures that you can work seamlessly and bring the power of NukeX to your real-time projects. While development of the UnrealReader node is ongoing, we believe the existing functionality is already valuable, that's why we're including it as a beta feature in Nuke 13.1.
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Do more with machine learning

Continue to harness the power of Machine Learning with improvements to the ML toolset in Nuke 13.1. The Inference node has new support for third-party PyTorch models, so artists can use a wide range of image-to-image PyTorch networks and package them into tools to share with their team. The CopyCat node has been updated to produce faster, more accurate results with less trial and error, and now works better on a range of resolutions.

Get more out of your timeline

Nuke 13.1 brings a number of improvements to the timeline, designed to improve user experience, update workflows and help artists work faster. The improved integration enables you to transfer effects effortlessly between Nuke and Nuke Studio. Artists can copy track items and Soft Effects and paste them directly into the node graph. We’ve added a new ColorLookUp Soft Effect, a mix control to all Soft Effects, and an Unpremult option to all color Soft Effects, so you have more control over how they are applied. The updated playhead in Nuke Studio and Hiero indicates which timeline tracks are loaded into each buffer, making it faster and easier to compare clips.

Timeline project handling improvements

As Nuke Studio and Hiero projects become bigger and more complex, they take longer to load, which can become a bottleneck in your workflow. With Nuke 13.1 we've reduced project load times by 30% and will continue with these optimizations for even greater reduction across the Nuke 13 development cycle. Paired with the ability to copy-paste clips and sequences across projects, this should make working with multiple projects easier; as you can now quickly and easily move clips, sequences or even complex bin structures from one project to another, giving you the freedom to move between projects to suit your workflow.

Cryptomatte / Encryptomatte

We’ve extended the native Cryptomatte support introduced in Nuke 13.0 so you can do more with your Cryptomattes. Nuke 13.1 introduces an extension to the wildcard syntax, allowing the ‘-’ modifier to subtract matte IDs from a wildcard defined list, so you can make precise matte selections using wildcards. We’ve also added a new node, Encryptomatte, which allows users to convert channel data into Cryptomatte data and merge it with existing Cryptomattes.

Node Graph UX

Nuke 13.1 sees the addition of new node graph user experience features, helping to accelerate artists and their workflows. The backdrop node can now be resized from all four corners, making it easier to keep your scripts organized by allowing you to easily adjust backdrops behind groups of nodes. We've also added the ability to shake nodes to disconnect them. This gestural control makes it quick and easy to move sections of script around in the node graph, so artists can disconnect and reconnect with ease.

Download Nuke 13.1

Want to try Nuke 13.1 for yourself? Download today and experience all the unmissable features available.

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Tech Specs

Nuke has been rigorously tested to ensure it runs smoothly on your machine. Check out Nuke’s tech specs to find out more.

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Missed Nuke 13.0?

From the addition of the Hydra-powered 3D viewport to the extended SyncReview, discover all the updates and feature improvements added in Nuke 13.0.

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Experience Nuke 13.1