Something Super is here

The next step in Katana's native USD evolution — the UsdSuperLayer

Explore Katana 9.0

UsdSuperLayer UsdGaffer UsdMaterial Hydra 2.0 rendering (alpha) VFX Reference Platform
Katana 9.0

Katana 9.0 brings the new UsdSuperLayer, adding flexibility, scalability, and seamless integration across your pipelines. Create and edit any prim in Katana faster than ever before, and build future specialized and custom tools using the UsdSuperLayer framework: it’s the next step in Katana’s USD evolution.

Release notes
UsdSuperLayer

This new dynamic framework enables improved customization for prim creation and editing in Katana. It's faster and more scalable than the typical node-based framework, so you can work on large scale projects with speed. You can make use of the framework to build your own tools within it, or use it as a foundation for additional tools.

Speed & scale

Faster & more scalable than the typical node-based framework.

Flexible interface

Dynamic interface refined for the task at hand.

Customizable

Improved customization for tool creation and prim editing.

UsdSuperLayer node

Gain full flexibility with the UsdSuperLayer node to create any type of prim in Katana, through Katana’s Python API, treating USD as the source of truth for all properties serving as UI elements. This node is easily accessible for any TD/Developer with experience in USD and Python.

UsdSuperLayer in action:

UsdGaffer node

UsdGaffer node

UsdGaffer is the first specialized node based on the UsdSuperLayer, bringing the framework’s performance, adaptability, and customizability to Katana’s already powerful lighting workflows. Easily create and edit lights, and get access to curated and intuitive artist tools.

Efficiency

Light full sequences and fine-tune shot lighting.

Work faster

Lightweight node for more efficient lighting at scale.

Inheritance

Easily layer work using traditional multishot setups.

Get more with Katana 9.0

UsdMaterial node

A flexible tool that can be used in many ways, for quick and simple edits on an existing material. Edit material interfaces or shaders on incoming USD looks, or looks converted via the KatanaToUsd workflows. 

Hydra 2.0 rendering (alpha)

Preview how your Katana and USD scenes would look in the Hydra 2.0 Viewer tab, and connect with your renderer of choice (as long as it supports Hydra 2.0), for better visibility over your shots. 

VFX Reference Platform

Katana 9.0 is launched alongside Katana 8.5 — each have the same feature set, but are built on different VFX Reference Platforms. Katana 9.0 is on VFX Reference Platform CY2025, while Katana 8.5 is on VFX Reference Platform CY2024.

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Release notes

Read the release notes to see a full list of the new features, workflows, improvements, and bug fixes in Katana 9.0.

Read the notes

Explore Katana 9.0